In both League of Legends and its mobile version, Wild Rift, the ADC is an important role in team compositions. When compared to other damage-oriented roles like Bruisers or Mages, the ADC focuses more on sustained DPS. This is typically physical DPS, but there are other characters who can fill the same role that provide a more magical edge (like Teemo, allegedly). In general, the ADC takes the form of a ranged Marksman and many share a lot of similarities in style.
Wild Rift provides a whole different experience for the typical ADC. Kiting, for example, is significantly easier due to the control scheme of the game. On the other hand, landing skill shots isn’t as reliable for those who are still grappling with the new controls. However, in a live-service game, anything can change, so remember the context of this list is for Patch 2.2.
However, this patch meant a shuffling in which AD marksmen champions could dominate on the Rift.
15 Vayne: The Night Hunter
Vayne is a character with a specific reputation among the community. Before Draven mains became the bud of jokes, Vayne mains were tumbling around and coinflipping team fights with no regard to their own safety. Despite that reputation, she remains a great pick in both solo and duo lanes.
In Wild Rift, Vayne is blessed to have her power loaded into her auto-attacks. She can kite with ease, take safer trades with Tumble, and dominate late-game fights with ease. She requires a lot of effort from allies to enable her to succeed, but a late-game Vayne has power that should be feared.
14 Tristana: The Yordle Gunner
Tristana is a pick that isn’t just locked into the duo lane role. Her kit, particularly her Rocket Jump, gives her safety in solo lanes. When combined with her passive, the faster levels give her the ability to become a terror much earlier in the game. This doesn’t make her worse in a duo lane, but the flex power should be recognized.
For Wild Rift, Tristana benefits greatly from having few skillshots and a reliable disengage tool. She can easily jump in and erase a target with her burst combo, getting resets and dominating a fight on the smaller rift. Her mid-game power is lackluster, but her strong early and late game make up for it. She can be a great counter pick for more powerful ADCs like Ezreal.
13 Jhin: The Virtuoso
Jhin is often considered one of the most finely-designed champions in League. He exudes style, flair, and theme with every attack. But playing Jhin is a different experience from other Marksman due to his passive. Jhin has an ammo system where each fourth shot is a guaranteed critical strike that deals bonus damage.
In Wild Rift, Jhin is still very reliable. He provides both high late-game DPS and solid utility. However, his utility with Deadly Flourish is much less reliable against a good opponent. It’s rather easy to pivot and dodge a Deadly Flourish during skirmishes, too. The same goes for his ult. Despite that, he’s still a rock-solid pick.
12 Graves: The Outlaw
One of the non-traditional ADCs on the list, Malcolm Graves brings a new dynamic to the role. As a jungler, Graves is able to find new angles in fights and puts himself at risk to maximize damage. Fortunately, he’s also much tankier than nearly every other marksman and can make use of Bruiser items while dealing solid damage. He ranks lower as an ADC because of how good a jungler he is.
Graves is a terror in Wild Rift. His jungle clears are not just absurdly fast, but healthy, as well. Even new players can quickly learn how to efficiently kite camps using the twin-stick controls. This allows for early ganks and early control of the map. He can also easily duel other junglers throughout the whole game. He might not fit every team composition, but he’s still a great pick to use when it fits.
11 Ashe: The Frost Archer
Despite what the game may say, Ashe is an ADC that brings a lot of utility to the table. She’s a rather simple character and was used as the tutorial ADC for much of League’s early days. Her power is loaded in her ability to slow and stun enemies, keeping melee champs at arm’s reach.
Ashe is pretty much the same in Wild Rift, aside from getting the ability to curve her ultimate, Enchanted Crystal Arrow. Her play pattern in lane and in team fights is nearly identical. With easier kiting, however, her biggest strength is now shared amongst more characters, leaving her damage somewhat lacking.
10 Xayah: The Rebel
The offense-oriented half of the lover’s duo, Xayah is a character that can be rather hard to pilot for newer players. Her damage comes online after a few items, but she gains the power to shred pretty much anyone. She also has self-peel with her ultimate, Featherstorm, in conjunction with high damage on Bladecaller.
When paired with Rakan, Xayah is incredibly powerful. Alone, she’s pretty much on par with other hyper carries. She serves more as an answer to specific team compositions designed to hard engage the carry. Despite that, she can easily be picked in most team compositions and is capable of single-handedly ending team fights.
9 Corki: The Daring Bombardier
Corki was one of the original AP/AD hybrid carries in League of Legends. The mustached bomber has fantastic range and versatility having been seen in Dragon Lane, Baron Lane, and Mid Lane Like Kog’Maw or Varus, Corki benefits from items that boost his poking capabilities.
Players who want a carry they can play with confidence while their support roams the map should consider Corki. He is seen more in Mid now but can be a true terror in Baron Lane with the right items. His versatility is his greatest strength and weakness simultaneously, so he isn’t a beginner-friendly character.
8 Senna: The Redeemer
Senna has always been a very unique character in that she has a bizarre damage/support hybrid kit. She can shield others, give them mobility, and she depends on soul collection like Thresh. As an ADC, she falls short in the damage arena without the proper support to allow her to collect souls. That’s right: fasting Senna works in Wild Rift, too.
Some players take her bottom as a Support character, but that’s a very non-meta choice. The biggest thing to keep in mind with Senna is that she can be a bit brittle early game.
7 Miss Fortune: The Bounty Hunter
One of the original League of Legends champions, Miss Fortune’s kit is one of the easiest for beginners to pick up. She has great range, an easy itemization track, and can dish out tons of damage. But her lack of mobility can make her susceptible to ganks and dying too early in team fights.
However, she remains a solid pick for those starting out or people who want to try something different in the traditional ADC role. MF can also be built with AP items to switch from a sustained damage dealer to a burst-damage bully.
6 Lucian: The Purifier
Lucian got hit pretty hard with the nerf hammer and then his core items took major downturns, too, stats-wise. Patch 2.4c sees him gain a bit more power to put him in a better position. The patch buffed his base health by 40 HP and adjusted the cooldown on his Relentless Pursuit, as well.
Though he is not as strong as other ADCs right now, Lucian’s kit has a certain level of evergreen-ness to it. He has built-in mobility, great wave clear, and is a pretty good duelist and team fighter. If you want a relatively safe ADC who can still put up a fight, Lucian is a fantastic option.
5 Varus: The Arrow Of Retribution
Many ADCs are locked into one playstyle, focusing on either spells or auto-attacks. Varus is capable of doing both with great success. Varus can be a strong mid-game pick, focusing on lethality items to maximize his Q damage on squishy targets. On the other hand, an on-hit-focused Varus can shred entire teams if given the chance to DPS safely.
In Wild Rift, aside from a quality of life change to his Q, he functions in a similar manner to regular League. He shares much of the same strengths, and can easily outrange most of the cast currently in the game. Without Caitlyn to fear, his range beats out just about everyone else. Plus, his utility with his ultimate makes him even more of a game-changing pick.
4 Ezreal: The Prodigal Explorer
Ezreal is a perennially powerful character with his kit that’s full of hybrid scaling and mobility. In the hands of a veteran player, he can totally wreck teams late game and be a bully during the laning phase, too. That’s why he remains a popular pick in professional League of Legends competition play.
For Wild Rift, Ezreal started off way too powerful and saw some nerfs. Now, he still stands out as one of the better ADC options to hard carry a match. But he can be countered pretty hard, too, making it hard to snowball into the late game. And everyone knows that an underfed Ezreal is as useful as a paper bag in a rainstorm.
3 Draven: The Glorious Executioner
The lovable axe-throwing madman, Draven, brings that same arrogant swagger to Wild Rift. Though he is a challenging character to play for even experienced players, Draven’s power output cannot be denied. Juggling axes and optimizing his early game strength can lead to a very feast-or-famine playstyle. He either rolls the game or can be easily shut down.
With the controls in Wild Rift, it may provide a new challenge for juggling axes. However, his early game power is great for contesting early objectives, and fast scaling makes it so he’s less likely to flounder. He’s a champion to be feared, even if he isn’t easy to pick up at first. With practice and great support, Draven can curbstomp.
2 Jinx: The Loose Cannon
The poster girl of Wild Rift, Jinx is appropriately very strong in the game. She swaps between two weapons: the short-range Pow-Pow and the long-range, AoE rocket-launching Fishbones. As a hyper carry, Jinx’s role is to get through the early game and scale into a late-game menace. But Jinx is powerful for a number of reasons.
First, she has solid laning with the rocket launcher and her Zap! as poking tools. Her Flame Chompers can control terrain and discourage champions like Alistar, Nautilus, and even Leona from engaging on her. Her passive also allows her to ramp up in fights, attacking and moving faster after getting the takedown. Finally, the Mega-Death Rocket is a great tool to execute low health targets across the map and steal objectives.
1 Kai’Sa: Daughter Of The Void
Kai’Sa has been a staple of competitive play and solo queue since she was added into the traditional League game. She has the traits of the other great hypercarries all rolled into one single pick. She can melt tanks like Vayne, skirmish like Draven, and dive to assassinate targets like Tristana. She’s the utility knife of the ADC role.
Wild Rift has Kai’Sa at her best. She doesn’t have as many items as she does in traditional League, but that doesn’t limit her power. She’s capable of dominating games if given the chance and is hard to shut down in fights. A team will need to coordinate to take her down. If not, Kai’Sa is the one ADC that all should fear.