Q - Updraft: Allows Jett to jump high in the air, leaping onto top of boxes and out of danger E - Tailwind: Like updraft, only in a specific direction. This allows Jett to dash a short distance in a certain direction quickly. C - Cloudburst: Jett throws out a projectile that turns into a spherical cloud that blocks enemy vision temporarily. X - Blade storm: Allows Jett to throw a single knife at an enemy that’s dangerous and accurate. There’s also an alternate fire mode that throws all daggers at once.
Q - Curveball: Phoenix can throw a flare orb that that temporarily blinds nearby players. It can be curved to the left or right with interesting use around corners E - Hot hands: This move throws out a fireball that sets fire to the floor. This not only injures enemy players in that area but also stops people walking there for a short period too. C - Blaze: Essentially a flaming wall, Blaze creates a dangerous wall of fire that not only blocks enemy vision but also damages opponents too. Note Blaze actually heals Phoenix if he stands on it, so it has multiple uses. Its alternate fire allows you to bend the wall to put a curve on it. X - Run it back: One of the most interesting ultimate abilities in the game. This allows Phoenix to place a marker on a certain spot, then move forward into the map. If he gets shot, he’ll respawn at that original location like nothing happened. It’s time-limited though, so needs to be used wisely.
Q - Poison cloud: Viper can throw out a device that emits a toxic gas cloud. That device can be picked up and re-used in the same match. E - Toxic screen: This is similar to Viper’s Blaze ability. Instead of a wall of fire, Viper launches a long line of emitters to send out a dangerous gas wall. C - Snake bite: This is a breakable canister projectile that squirts a green acid on the floor. This both damages and slows enemies and can hinder their movement. X - Viper’s pit: Viper’s ultimate ability sprays a large gas cloud that reduces how far the enemy can see and reduces their health too.
Q - Blast pack: This is essentially a grenade that sticks to surfaces and will damage nearby players. It doesn’t hurt Raze though and can be cleverly used to boost to high spots. E - Paint shells: They might look cute and colourful but the paint shells are actually cluster grenades that can deal out multiple bursts of damage to the enemy team. C - Boom bot: The boom bot is a cute looking robot that rolls about the floor bouncing off walls until it locks onto an enemy at which point it’ll give chase and explode nearby to deal out damage. X - Showstopper: A rocket launcher that does massive damage wherever it hits. KABOOOM!
Q - Flash point: This is a blinding charge that can be shot through walls to blind enemies on the other side. E - Fault line: A seismic blast that blinds and dazes players in its path. You can press and hold fire to increase how far this ability travels too. C - Aftershock: Breach can fire a fusion charge that slowly bursts through walls and damages anyone caught nearby. X - Rolling thunder: Breach has a deadly ultimate that sends a wall of wire quaking across the map and is a serious problem for anyone caught in its path.
Q - Paranoia: A projectile that temporarily reduces the vision of enemies, making it possible to pass by them unseen. E - Dark cover: Omen can throw out an orb of darkness that blows enemy vision in a specific area. Great for blocking corridors. It can also be used at long distance. C - Shrouded step: This is a shadow walk ability that lets you teleport to another sport on the map. It can be used to get up high on top of boxes or ledges. X - From the shadows: Omen’s ultimate allows him to choose a spot from the map to teleport to. Moving across the entire map in a blink can be very useful, but it can also be cancelled by enemy fire while it’s happening.
Q - Slow orb: A projectile that creates a temporary ice floor that slows enemies as they try to pass through. E - Healing orb: This healing orb can be used to give your teammates some health back if they’ve been injured. It’s a useful way to keep your team fighting. Alternatively, you can use it to heal yourself. C - Barrier orb: This creates a barrier that needs to be destroyed before enemies can pass through. Clever Sage players can place the wall in a way that gives them a boost to high spots. X - Resurrection: Does what you’d expect. If a teammate has died you can bring them back to life. Of course, being an ultimate it takes a while to earn this.
Q - Shock bolt: The shock bolt uses Sova’s bow and arrow to fire an explosive bolt at enemies. E - Recon bolt: This is another bolt that sticks to walls and reveals nearby enemies to everyone on your team. Useful. C - Owl drone: A deployable drone which can be used to tag enemies and make them visible through walls. You just need to fly the drone and shoot the enemy. Simple? X - Hunter’s Fury: This ultimate ability equips Sova’s bow with three wall-piercing bolts that give off massive energy blasts and damage enemies caught on the other side. It can be re-used too, if you’re quick enough.
Q - Cyber cage: This ability creates an area on the map that slows enemy movement and reduces their vision too. Trap them and kill them! E - Spycam: The spycam can be placed anywhere on the map and then controlled to keep an enemy and then fire a dart to mark them and reveal them through walls. C - Trapwire: Like a tripwire, the trapwire activates when enemies walk through it and tethers them in place, reveals their location and dazes them too. Nasty. X - Neural theft: This ultimate can be used on dead enemy players to show the location of their teammates. Find a dead body (or make one by killing an enemy) then throw your ultimate at them to reveal their friends.
Q - Devour: Opponents Renya kills will drop a soul orb. These can be consumed with this ability to recover lost health. E - Dismiss: Another ability that uses the soul orbs enemies kill by Reyna drop. You can use these orbs to become either intangible or invisible for a short duration. C - Leer: This power allows you to equip a weird purple eye. You can throw that eye and it will temporarily reduce the vision of enemy players. X - Empress: Empress is an interesting and dangerous ultimate that puts Reyna into a killing frenzy. She can then fire weapons more quickly, swap weapons swiftly and reload faster too. It only lasts for a short period but kills make it last longer. You can also use the other abilities while Empress is active.
Q - Indendiary: Brimstone has a grenade launcher that fires an incendiary grenade that then sets the floor on fire and denies the area to the enemy. E - Sky smoke: From a small tactical map Brimstone can deploy three different smoke spheres that can block enemy view. C - Stim beacon: This is a small device that creates a small field on an area around itself that allows players to fire rapidly for a period of time. Create deadly killzones with a dangerous hail of fast-firing comrades. X - Ortibal strike - an insanely powerful and thoroughly impressive orbital laser strike that can be deployed from a personal tactical map.
Q - Trailblazer: This power allows Skye to send out a Tasmanian tiger that can explode with a concussive blast. E - Guiding Light: This is a hawk that can be sent out to scout for enemies. It explodes in a ball of light if one is nearby. C - Regrowth: This is a healing ability that heals allies nearby. It can be used until the pool runs out but cannot be used to heal Skye herself. X - Seekers: This tracks out the three closest enemies and nearsights them.