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What is DirectX anyway?

  • DirectX 9 was released in 2002 and worked with Windows 98 and XP. It introduced Shader Model 2.0 and Pixel Shader 2.0.  DirectX 10 was a major upgrade to DirectX that was only available in the ill-fated Windows Vista. It was a significant upgrade though.  DirectX 11 launched in 2008 and bought improved support for multi-threading so developers could make the most of multi-core CPUs. A version of it was also used on the Xbox One.  DirectX 12 launched with Windows 10 in 2015. The most important update here was allowing for more efficient resource utilisation, the goal of which was to achieve “console-level efficiency on phone, tablet and PC”. It also worked nicely with multi-GPU systems including AMD CrossFireX or Nvidia SLI setups. DirectX Raytracing (DXR) was added to Windows 10 in 2018 and introduced real-time ray tracing.  DirectX 12 Ultimate was announced in 2020 and is likely the most significant upgrade yet.

Why DirectX 12 Ultimate matters

Variable Rate Shading

DirectX Raytracing (DXR)

DirectX 12 Ultimate’s most important feature 

DirectX 12 Ultimate hardware

How to check if your system works with DirectX 12 Ultimate

Check with Xbox Game Bar

  • Press Windows key + G Click on the settings cog (top right) Click on “gaming features”  There you should see if your system is DX 12 Ultimate ready

Test with the DirectX Diagnostic Tool

  • Press the start button and type dxdiag Click on dxdiag run command Wait for the tool to run  Check the results Click on “display 1” and look for DirectX 12 Ultimate there

Which games support DirectX 12 Ultimate?

  • Far Cry 6 World of Warcraft: Shadowlands  Godfall Dirt 5 The Riftbreaker