Why They Should Do Away With Regenerative Healing In First Person Shooters
Back in the days of old, you used to have to be much more strategic when playing first-person shooters. Gone are the days when you’re down to your final few hit points in games like Half Life. No more sitting in a room about to be swarmed with enemies, where you must strategize a way to take them out within seconds because one shot is going to put you down. I can still remember when health packs and first aid kits used to be an integral part of the first-person shooter experience....